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XR development studio in Kraków

Bespoke XR
for your business

We turn your idea into an immersive experience people remember. From VR training simulations and interactive product visualizations to AR marketing campaigns, we take care of development from start to finish.

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games of our own on Meta Quest
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ways we can help you
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team from idea to launch

What we do

Four ways we can help

Tell us what you need. Design, development and launch all happen in-house, from the first prototype to the finished product.

VR Game Development

Commercial VR and mixed reality games for Meta Quest, Steam, PSVR2 and other headsets.

Concept to launch

Game design, prototyping, art, code, publishing and updates after release. We ship our own games too, so we know every step of the road.

  • Game design & prototyping
  • Art, code & optimization
  • Store release & updates
Talk about your game

Training & Simulation

Realistic VR practice for situations that are risky or expensive to train for in real life.

Learn by doing

People remember what they have practiced. We build VR training that feels close to the real thing, so your team can repeat it safely as often as needed.

  • Realistic scenarios
  • Safe to repeat
  • Lower training costs
Plan a simulation

Custom AR/VR Apps

AR and VR apps built around your brand, product or event.

Stand out

AR campaigns that put your product in people's hands, VR configurators and showrooms, and interactive experiences for events and trade fairs.

  • AR marketing campaigns
  • VR product configurators
  • Event experiences
Share your idea

XR Consulting

Not sure where to start? We help you pick the right idea and platform.

Honest advice

We look at your goals, audience and budget, then tell you what makes sense in VR or AR before you invest in development.

  • Idea and platform choice
  • Prototype planning
  • Budget and timeline
Ask us anything

Proof, not promises

Our own games are our best references

We don't only build for clients. We design, develop and publish our own games, so we know what it takes to get a project from a first idea all the way to the store.

Can You Hold It? key art Out now

Mixed reality · Party game

Can You Hold It?

A physics-driven party game for VR and mixed reality. Our playground for hand interactions, comedy timing and quick, replayable rounds.

  • Real-time physics
  • Mixed reality
  • Leaderboards
VR Club Live: Tripica key art Out now

Social VR · Live music

VR Club Live: Tripica

A 24/7 multiplayer music festival on Meta Quest and PC VR, with synced music, full-body avatars, hand tracking and haptics.

  • Multiplayer
  • Hand tracking
  • bHaptics support

How we work

Great XR projects start with an honest conversation.

Honest advice

We tell you what will work in VR and what won't, before you invest in development.

Performance first

Everything we build is optimized to run smoothly on standalone headsets like Meta Quest.

Easy for everyone

We design for people trying VR for the first time, not only for experienced gamers.

Support after launch

Updates, fixes and new features after release. We don't disappear on launch day.

  1. Step 01

    Concept

    We shape the idea with you and plan what will actually feel good in a headset.

  2. Step 02

    Prototype

    A rough playable version comes early, so you can try it in VR and tell us what you think.

  3. Step 03

    Production

    Art, code, audio and plenty of optimization until it runs smoothly on the target hardware.

  4. Step 04

    Launch & beyond

    Store release or rollout, then updates and support. Launch day is when the real feedback starts.

Tech & platforms

Tools and partners we build with

Proven engines, platforms and hardware, so your project stands on solid ground from day one.

  • Unity
  • Meta
  • bHaptics

Let's work together

Ready to shape your reality?

Have an idea for a VR game or a business project in XR? Tell us about it, and we'll give you an honest take on how to bring it to life.